Ninja chicken attack5/10/2023 ![]() Explosive weapons and a level 3 Modern Rifle can also pierce the shield. This goon is hard to defeat because he carries a shield that blocks all melee attacks except for the power charge. ![]() In Hard Mode, the bullets shot from this enemy deal 10 damage, travel more quickly, and have larger hitboxes, as well as little to no spread. This goon can also do a tactical roll (40% chance). They can also pop out from hiding spots in the background of the stage. Special Agents are less aggressive than most other enemies and will try to keep their distance from the player as they try to shoot him down. He has 40 health and does 5 melee damage if the player gets too close. His gun (which is the FN FAL) can shoot rounds of three bullets the bullets have fly forever and deal 5 damage. This goon is a step up from the Shotgun Soldier. In Hard Mode, he can shoot an electrical sphere that does 25 damage and has infinite range. There is a rare chance that he might do a tactical roll (15% chance.) Like the normal Soldier, he can move more freely due to his ability to jump. He attacks in a similar manner to the Gun Trooper, except has half stats - 40 health, 10 ranged damage and 5 melees. This orange-haired enemy is the unarmored variant of the Gun Trooper. In Hard Mode, this enemy has 80 health and his gun can also shoot electric spheres that have infinite range, deal 25 damage, and knock Dan back very far. When the player gets too close to this goon, he can whack the player with his gun, dealing 10 damage. The shotgun is slow and short-ranged, but deals 20 damage and has a knock back effect that can seriously hinder the player in battle. This enemy is similar design and stats to the Royal Trooper, except the brush in his helmet is orange, and he uses a shotgun instead of a baton. (In Hard Mode, this goon can attack again if his first attack successfully damages player, and his attacks knock player back further, and he now has 50 health and 10 damage). He can also roll to dodge the player's attacks. Unlike the Royal Trooper, however, the Soldier can jump, which lets him move more freely. His stats are half of the Royal Trooper's - he has only 30 health and deals 5 damage, making him the weakest enemy in the game. This is the second Goon the player encounters. ![]() When defeated, the goon drops a silver coin in Normal Mode, and a gold coin in Hard Mode. In Hard Mode, this goon can attack again if his first attack successfully damages the player his attacks knock the player back further, and he now has 80 health and does 20 damage. He has 60 health and deals 10 melee damage. This is the first goon you ever encounter in the game. Most of the enemies here consist of King's Guards from the official series, with some old and new faces. Shoots missiles more often - when he does, shoots 10 missiles that deals 30 damage, and fires rockets rarely and bullets go faster and longer Immediately starts moving after shooting, possibly shooting again Shoots 8 missiles that deal 30 damage eachĭeals electric damage, stunning and knocking the player back 9.2.1 First Encounter (Fright Zone Stage 2-2)Īble to attack again after successfully damaging the player and has further attack rangeĪttacks 1.5 times faster, immune to being stunned.9.1.2 Final Encounter (Frosty Plains Stage 2-3).9.1.1 First Encounter (Frosty Plains Stage 1-3).
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